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Razer AI QA Copilot

AI QA Copilot allows real gamers to test in alpha phase for developers to gather early feedbacks. Here is a list of currently supported bug types :

Order by priorityBug TypeDescriptionExample(s)
1Crash/Freeze (Stability)Critical issues that render the game unplayable by causing crashes or hangs (e.g. game closing or not responding)N/A
2Performance IssuesProblems that degrade game performance, such as low frame rates, extreme lag, long load times, or memory leaksN/A
3Gameplay/Mechanics BugsFunctional bugs where game mechanics or features don’t work as intended, breaking game rules or logic (e.g. actions have unintended effects or values)
4Collision/Physics GlitchesIssues with collision detection or physics that allow characters or objects to intersect or go places they shouldn’t (e.g. walking through walls or falling out of bounds)
5AI/NPC Behavior BugsProblems with enemy or NPC behavior not following intended design, leading to unpredictable or faulty actions (e.g. allies/enemies acting incoherently or unfairly)
6Graphics/Visual GlitchesVisual errors or graphical defects such as missing/misaligned textures, screen tearing, or objects/characters appearing incorrectly in the world
7Audio BugsIssues with game sound or music, such as missing or delayed audio, sounds with wrong volume, or clips that play at incorrect times or loop improperlyN/A
8UI/UX IssuesUser interface problems that hinder the player experience – e.g. missing or misaligned UI elements, non-responsive buttons, or HUD info not updating correctlyN/A
9Progression/Save ErrorsBugs that block game progression or affect game saves, preventing players from advancing or retaining progress (e.g. broken quests or save/load failures)N/A
10Networking/MultiplayerOnline/multiplayer issues such as connectivity failures, severe lag/desync between players, or inability to join/maintain sessionsN/A

Game demo scenario :

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